Tom Massey
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Interview | A game developer's story with Vanillaware's Kentaro Ohnishi
Making Muramasa, Dragon's Crown, and plenty about Odin Sphere Leifthrasir too.
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Feature | Falcom vs the fans
Toshihiro Kondo Takes the stand for Falcom's biggest ever interview.
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Recommended | Dariusburst: Chronicle Saviours review
Something fishy.
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Feature | Dariusburst Another Chronicle is still the ultimate trip
I've always wanted a thing called tuna sashimi.
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Feature | Inside Shanghai's hardcore gaming heartbeat
The last arcade.
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Feature | Death from Above: The making of Slap Fight MD
Mikito Ichikawa takes us behind the doors of a forgotten classic.
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Review | Ys: Memories of Celceta review
That's pronounced 'eece', adventurer.
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Feature | A guide to gaming's most valuable treasures
Super bank breakers: the most desirable games on everything from the Dreamcast to the FM Towns Marty.
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Review | The Untold History of Japanese Game Developers DVD review
John Szczepaniak's sentimental journey into gaming's past.
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Feature | Remembering Double Dragon, a true arcade icon
Two's a party.
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Feature | Final Fight retrospective
Not so fast, Mike.
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Feature | Korea's fighting passion: The rise and rise of CafeId
Get hype.
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Feature | Strider retrospective
Blade runner.
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Feature | Chronicles of Ys: A series retrospective
Millennium Falcom.
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Interview | Inside Ys
Nihon Falcom gives a rare interview about its long-running RPG series.
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Feature | Shin Seikimatsu Kyūseishu Densetsu Hokuto no Ken retrospective
Atatatatatatatatatata!
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Feature | Bullets and Toothpicks: Inside Hong Kong's gaming scene
Hong Kong nights.
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Feature | Democratic gaming in the People's Republic of China
Seeing red.
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Feature | The Legend of Zelda: Ocarina of Time retrospective
Timeless.
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Feature | Seoul calibre: Inside Korea's gaming culture
Oppa gaming style.
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Review | BlazBlue: Calamity Trigger
Thank goodness for arcades.
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Feature | ATEI 2009 Show Report
Hands and coins-on at the annual arcade trade show.
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Feature | Battle of Destiny 2008
A weekend in the beat-'em-up hardcore heartland.