Muligheden for at kæmpe på ryggen af heste og andre firbenede skabninger - mounted combat - bliver den største tilføjelse i den kommende patch 1.6 til Elder Scrolls: Skyrim til både pc og konsoller.
Bethesda har smidt en liste over alle nye tilføjelser op på sin officielle blog, og her er mounted combat markeret som den største enkelttilføjelse.
På hesteryg vil du være i stand til at føre nærkamp og skyde genstande efter fjender.
Derudover tilbyder patch 1.6 en række forskellige fejlrettelser og bedre stabilitet igennem det lange RPG. Opdateringen er udsendt i en beta-version på Steam, mens den færdige udgave må vente et uspecificeret stykke tid.
Listen over tilføjelser og rettelser er som følger:
New features:
- Mounted Combat
Bug fixes:
- General stability and memory optimisations
- General AI pathfinding optimizations and bug fixes
- Optimisations and crash fixes for data leaks
- Fixed rare crash with lighting
- Fixed crashes related to loading and saving games
- Fixed crash with summoned creatures/NPCs
- Fixed rare issue where saves would be corrupted
- Improved logic for when ranged kill cams are played
- Fixed issue with ranged kill cams while killing a dragon
- Fixed rare issue with certain ranged kill cams not playing properly
- Fixed issue with nirnroot lighting not properly cleaning up
- Fixed issue where bow damage was being calculated incorrectly
- Fixed rare problem with werewolf kill moves would not finish animating properly
- In "The Break of Dawn" fixed rare issue where Meridia's Beacon would disappear from player's inventory
- Fixed occasional issue where followers would disappear after player pays off a bounty after committing a crime
- Fixed issue where certain creatures and NPCs would fail to respawn properly
- Fixed rare issue with dialogue subtitles not displaying properly
- Fixed issue with water appearing blurry when loading a saved game after creating a save underwater
- Fixed issue where map cursor would occasionally disappear after closing a message box with Kinect enabled (Xbox 360)
- Fixed rare issue with shouts only performing the first level and not other unlocked levels with Kinect enabled (Xbox 360)
- Fixed issue where the shout buttons would stop working properly if users mashed LB and RB during cooldown with Kinect enabled (Xbox 360)

